Confirmed multiplayer scope
Steam lists single-player and online co-op, including play with friends or public lobbies. The cited sources do not establish a maximum party size, cross-platform support, a private-lobby code workflow, or a fixed set of player classes.
Playtest invitations
At the time of the source check, the Steam notice said playtest signups had closed after sufficient interest and that a player granted access could invite up to three friends. This describes the playtest invitation policy, not a confirmed player limit for the released game. The access schedule and availability can change; check the current notice before planning a session.
Suggested coordination
These suggestions are not game-defined roles and carry no claimed stat bonuses:
- Agree who is speaking during a call to avoid talking over one another.
- Share what the current objective and progress display say.
- Ask before interacting with a teammate’s ongoing activity.
- When something interrupts the workday, communicate the actual on-screen prompt instead of relying on a memorized timer.
What still needs a build-specific guide
Hosting steps, reconnection, save ownership, quota scaling, and any call-transfer controls need verification in the current build. We do not claim that adding a teammate creates a fixed trust increase or multiplies a caller’s payout.
Sources & review
Last source check: 2026-10-13. Official facts are based on the Steam store and developer website. Suggestions are identified separately and are not playtest results.